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Ninja Remix A5 Notebook

Ninja Remix A5 Notebook

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The Story Behind Ninja Remix

A Classic Reforged for a New Era

A Remix of a Legend

In 1990, System 3 released Ninja Remix, a title that would come to mean different things depending on the platform. On the Commodore 64 and other 8-bit systems, it was a refined version of The Last Ninja 2, featuring a brand-new soundtrack, polished presentation and improved loading routines. On the Amiga and Atari ST, it was something entirely different: a faithful rebuild of the original Last Ninja, now properly realised for 16-bit hardware.

Ninja Remix was never intended as a sequel. It was a tribute. A way to honour what came before and present it with renewed clarity, faster performance and updated artistic direction.

Why Remix?

By 1990, fans of The Last Ninja were split between the original 8-bit formats and the rising 16-bit home computer audience. The original Last Ninja had never been brought to the Amiga or Atari ST. With Ninja Remix, System 3 could finally deliver a definitive version of the first game for these platforms. Meanwhile, the 8-bit remix allowed fans of Last Ninja 2 to experience a sleeker, better presented version with new music and subtle improvements.

This dual-purpose release ensured that all players, regardless of system, could experience the ninja journey at its best.

Graphics and Presentation

On 8-bit, Ninja Remix offered new front-end graphics, refreshed borders and status bars, and improved transitions between areas. It kept the structure and gameplay of Last Ninja 2, but smoothed the edges and introduced a more cinematic feel.

It was also one of the few C64 titles released on cartridge, with specific support for the C64GS, the Commodore 64 Games System. This version removed loading times and made the game plug-and-play for console players. Behind the scenes, System 3’s John Twiddy created the source and operating system for the C64GS cartridge format on behalf of Commodore, enabling all publishers to support the platform. This contribution allowed Ninja Remix and other titles to transition cleanly onto the short-lived console.

On Amiga and Atari ST, the improvements were even more pronounced. Levels from the original Last Ninja were rebuilt from scratch. Colour palettes were deeper, scrolling was smoother and the artwork more expressive. The worlds felt more alive, with cleaner visuals and better environmental detail tailored to the capabilities of 16-bit systems.

A Soundtrack Reborn

Music played a major role in Ninja Remix. On the Commodore 64, System 3 brought in Reyn Ouwehand to create an entirely new score, replacing the original Last Ninja 2 soundtrack with a fresh, atmospheric suite that gave each level new identity and emotion. It was Reyn's first project for System 3 and helped establish his signature style that would later shine in Myth and The Last Ninja 3.

On Amiga and ST, Jochen Hippel composed an original soundtrack to accompany the rebuilt visuals. His music enhanced the ambience and supported the more deliberate pacing of the remade environments.

Respecting the Source

Ninja Remix did not introduce new characters or levels. It stayed loyal to the series formula, focusing instead on refinement. It kept the isometric gameplay, the familiar puzzles and the distinct enemy types, but delivered them with greater technical polish and improved presentation.

This attention to detail made Ninja Remix a favourite among collectors and fans who wanted the best version of a beloved experience.

The First True Remaster

Looking back, Ninja Remix stands as one of the earliest examples of a true video game remaster. Long before the industry embraced the concept of modernising older titles, System 3 delivered a reimagined release that stayed true to the original vision while taking full advantage of evolving hardware.

Whether you played it on cartridge or disk, on an 8-bit or 16-bit machine, Ninja Remix gave you a cleaner, sharper and more immersive way to experience the ninja's path.

Description

JULY-2025 - Ninja Remix A5 Notebook

Ninja Remix – A5 Notebook

Inside, you'll find 80 lined pages, ideal for writing, sketching, or organising thoughts. Practical details like a ribbon bookmark, rear pocket, elastic pen loop, and secure closure make it perfect for daily use or display as part of a retro collection.

Premium Moleskine-style soft-touch cover

80 lined pages

Ribbon bookmark and internal storage pocket

Elastic pen loop and closure

Printed on the front only

Official merchandise from System 3

Collector’s Edition

Country of Origin: UK

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